Ok i went home and tryed to make the model in blender simpler. I cut out heaps of vertices in the sucker! This didnt working unity. So i cut off the sucker. This didnt work in unity. (And yes i am selecting both the armature and the mesh in blender before exporting) I then took off the bump map, as unity said it had an error with two materials. This didnt work. Then i cut off the sucker and the more complex parts of my model and the texture! This still wouldnt work!!! Yay i am loving blender and unity now!!! ( sarcastic!!!!!! )
I have also checked that i have weight painted everything in my model. So at least one bone has a light blue over everything!
OK. Now i am going to create a box in blender and export it into unity. I wonder if that will work?!!!! Probebley!!! Man i hate this!!! ROAR ROAR ROAR, SWEAR SWEAR SWEAR!!!!
That is all,
Cool, calm and collected Jeff Logging out. . .
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