Ok i have imported all of my meshes and placed them in unity, but... BUT. I cant get the level to move. Im also having trouble with the pace of the game. Its all glitchy and takes ages to load. So i think that my meshes are too large or there are to many of them. I know that my meshes are small as they don't have many polygons.
I think that i just have to many!
Issues are as follows:
Coding the level to move (Or creating gravity in the world)
Making the level not glitch out
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